Chronology of pieces.


Conversation piece.

The Human Imperative Piece.

Opening Pieces.


Origin Piece (( 1 )) State of being.

Origin Piece (( ! )) Advent.

Origin Piece (( 2 )) Individual free will.

Origin Piece (( 3 )) Morality.

Once upon a time...


Motivational Piece: Trifecta.

Motivational Piece: Uncertain inevitability.

Motivational Piece: The grand unification experiment.


Manual Piece: Introduction.

Manual Piece: a world piece.

Manual Piece: a world piece computer.

Manual Piece: the universal piece computer.

Manual Piece: the universal piece.

Manual Piece: Operation.

Manual Piece: Networking.

Manual Piece: Time and The Individual.


Near-Future Piece: 13 PCE - Prototype.

Near-Future Piece: 13 PCE - Prototype: Pieceprocess, the warroom.

Near-Future Piece: 13 PCE - Prototype: Piecespace, in the field.

Near-Future Piece: 13 PCE - Prototype: Piecebrain, actual intelligence.

Near-Future Piece: 25 PCE - Piece exchange, representative constituency.

Near-Future Piece: 25 PCE - Piece exchange, national proceedings.

Near-Future Piece: 69 PCE - Timespace.

Near-Future Piece: 69 PCE - Piecetree.

Near-Future Piece: 69 PCE - Spy games.


Far-Future Piece: 1414 PCE - the great blueberry incident.

Far-Future Piece: 2500 NGPE - timespace matter mindmachine.

Far-Future Piece: 14142 TMME - cheating death and buying time.

Far-Future Piece: 0x7254a81 CPFE - computational pieace fractal blob.

Far-Future Piece: .|::|:../\ EX - banging it out.

Far-Future Piece: ! PCE - out of the blue of the Wilder-ness.


End-Piece: ? PCE.

The end of as we know it.


Past-Future Piece: ∞ PCE - existential identimeld procedure.

Past-Future Piece: ∞ PCE - the peace puzzle.


The gamble.

The very last page.

Next Chapter: Conversation Piece.