Evan Graham sent an update for Tantalus Depths
Hello my friends, and welcome to the far-flung future year of 2022. 
Tantalus Depths finished funding in fall of 2016. It’s crazy to think about the fact that we’re now in the sixth year of development, but I’ll be honest, I’m feeling every year of it.  
I never thought when I started that it could possibly take this long. I was a naïve baby author six years ago with only the most superficial understanding of how the publishing business works. I’ve learned a lot since then, (mostly the hard way) and even though parts of this process have been absolutely grueling, I think I’ve grown quite a bit. 
I do wish I had known how long this process could take when I started, though. I have long felt guilty for accepting all of your generous help and faith all those years ago and having no clear answer for how long it would take for you to see the payoff. I’ve tried to be as transparent as possible throughout the process, but I also want to be respectful of your time and not pester you with repetitive updates during the long stretches of time when I was either working through yet another round of edits or waiting to hear back about the last one. 
But fortunately, for my first update of the year, I have some news worth waiting for. 
As of this last week, I have put my stamp of approval on the absolute final manuscript for Tantalus Depths. Editing is complete, and fully set in stone. I will never, ever, ever have to make changes to this book again, thank God. It’s off to the typesetter now, who will finalize the internal layout and make my words look nice and pretty on every page. We have an ISBN number now, a copyright page, an acknowledgements page, a list of grand patrons; every bell and whistle is accounted for. The “book” part of the book is 100% done, at long last. 
My publisher and I are now working with our cover designer on the book’s final cover, which we should be able to reveal in the next couple of weeks. I’m incredibly excited for the new cover, and I cannot wait to be able to show it to all of you. 
A finalized release date is also coming very soon. Ongoing covid uncertainties have made it harder to plan our launch with precision, but I can confirm it is 100% coming out this year, most likely early summer. As soon as I have a definite date, I will be sure to let you all know. 
That’s all the news I have for now, but there will be more coming soon. Thankfully, things should finally start to ramp up speed over the next few months leading up to release, so future updates should be coming fast and frequently. Thank you all for your continued patience. I promise you, it is going to pay off very soon. 
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    Evan Graham sent an update for Tantalus Depths

    Greetings friends and supporters. We’re certainly due for an update on the state of Tantalus Depths, and I am thrilled to say this update is a really good one.

    About a week ago, I received my first round of copyedit notes for Tantalus Depths. They were wonderfully thorough and picked up a ton of minor punctuation and grammar errors that managed to elude my notice through more than a dozen full readthroughs. They were easily fixed, and the book feels much cleaner for it. 

    You’ll remember that the development editing process took almost two years to complete, due to extensive rewrites and passing through multiple draft stages. Copyedits, I am happy to say, are much simpler and more straightforward, and mostly just involve clicking "accept" on every grammar change my copyeditor suggested. I made sure to read each sentence in context to ensure that none of the suggestions accidentally changed the meaning of the sentence, and I caught a couple that would have done so, but even with that close attention to detail, I am proud to say that it still only took me a few hours to make every single change expected of me for this stage of the process. While it took me months to get through a round of development edits, I was able to finish all my copyedit notes and send them back to my publisher in less than a week.

    This very well may be the first time in our five-year development process where we’ve actually been ahead of schedule, and we are rapidly nearing the end. My copyeditor will go over the changes I’ve made, and barring one or two more potential correspondences to correct a few outstanding issues, we will soon be done with the copyediting process and be ready to move on to the proofreader. After that, Tantalus Depths will at long last be completely finalized and ready for its release.

    It’s been a long road to get here, friends, but we are rapidly gaining momentum in the last stretch before the finish line. Expect some very exciting announcements in the next few months, including a cover reveal and our long-awaited official release date.

    I never thought it would take this long to get this book into your hands, and I do hope future projects will move more smoothly now that I know what to expect. But I can definitely say with confidence that the book is ten times better now than it was before this process began, and I could not be more excited to see what happens when my world finally enters yours.

    Stay tuned, my friends, and watch the skies.

    The Void is calling...

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      Evan Graham sent an update for Tantalus Depths

      Greetings, longsuffering friends. I have some news! It’s not THE news, but it is A news. Actually, it’s TWO news. But it’s definitely GOOD news!

      The first news: my friend and fellow brilliant authorial mastermind, Kaytalin Platt, was gracious enough to interview me on her website about my most recent short story, Reliquary, which debuted in last year’s Writing Bloc anthology, Passageways. We get deep into my creative process and worldbuilding approach, not just for Reliquary, but for the entire Calling Void series as a whole. It’s a great interview, and I’m very excited to share it with all of you. Check it out here, and while you’re there, check out some of her other interviews from authors in the Passageways anthology, including her own!


      And now, the second news, which I think will be even more relevant to your interests.

      I can FINALLY proudly announce that Tantalus Depths is officially out of the development editing stage of production.

      Those of you who have been following my updates for a long time might be having a “Wait, didn’t we already do that?” moment right now, and you’d be right. We officially finished development edits more than two years ago and were cleared to move on to the copy editing stage. BUT, what we did not expect or plan on at the time was that Adam Gomolin, the CEO of my publishing company, would take direct personal interest in my book and want to go through an additional round of development edits one-on-one with me. While it was definitely a bit frustrating to jump right back into development edits right after I thought we were done, that frustration was hugely outweighed by the opportunities that additional round of edits provided. Adam and I worked tirelessly together to transform Tantalus Depths into an absolutely brilliant book that I’ve never been prouder of, and even though the work was exhausting and the wait has been long, I think it will absolutely have been worth it.

      For those of you who are not familiar with the publishing industry’s inner workings, a “development edit” is a round of edits that focuses on story-related things like plot development, character consistency, tone, pacing, and so on. Basically, the meat of a story. Development edits tend to involve significant rewrites; in my case, I’ve rewritten several chapters, added a few new ones, and reworked dialogue and narration to make the story sleeker, deeper, with a stronger core identity. The story and the characters are still absolutely true to my original vision, and the book overall is still the story I always wanted to tell. In fact, even though I’ve rewritten probably 80% of the words in the story at this point, I’m really just telling the exact same story I always have with much better words.

      And so, after approximately 8 different drafts, I have finally gotten Tantalus Depths to a point that both Adam and I agree is ready to move on to the next step. The story is locked in now, and will change very little from now to publication day, but there are still a few steps to go in the process. The next big step will be the copy editing stage, which is another full round of edits that will, thankfully, take much less time. Copy editing focuses on simpler, more mechanical aspects of writing, such as grammar and word usage. This stage will not involve significant rewrites and should not require more than one or two drafts to resolve. I’m not going to throw out any time estimations, because I’m very, very bad at predicting things like that well, but where a draft of development editing could take me months, a draft of copy editing should take days.

      Before we slide into copy edits, however, I have one special bonus surprise! Adam is hooking me up with an actual, honest-to God physicist to do a special “scientific accuracy pass” on the book. Tantalus Depths has always been designed with scientific accuracy in mind, but for all the hours of research I’ve put into it, I’m still just a layperson with a Bachelors’s in education. This special bonus round of edits will give us the chance to improve the accuracy of the science presented in this science-fiction book, and I couldn’t be more stoked about it.

      So yeah, really big stuff is happening with Tantalus Depths! I wish I had a release date to give you all, but we aren’t quite there yet. I have been given a tenuous one, but Inkshares’ release schedule is still pretty flexible, and depending on how long the next phase of production takes, our actual release date could move forward or backwards, so I don’t want to announce anything until it’s more definite. Stay tuned, though! We are really making progress now.

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        Evan Graham commented on Proteus
        Proteus is still on the back burner until Tantalus Depths, my first book, is complete. But Tantalus Depths is nearing completion, and we should have news about its release date soon, at which point I’ll be full-swing into Proteus.
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