Prophecy sends Brand Wilde to sell his smoke apples in Minian. Dangerous upheaval in the mountains, and a growing evil from beneath them has him seeking answers. There is darkness ahead despite the fire bound within him.
Prophecy sends Brand Wilde to sell his smoke apples in Minian. Dangerous upheaval in the mountains, and a growing evil from beneath them has him seeking answers. There is darkness ahead despite the fire bound within him.
The countess of Astatine is having a Gala and you’re invited! Along with a seemingly random ragtag group of Sorcerers, Warriors and Rogues everyone will have to work together and solve the countesses Game to win the estate of the late count.
But now, over forty years of service and an honourable discharge later, the drums have carried forth a tide of memories, of marching side by side with brothers and sisters in arms, of glorious victories and harrowing flights, of standing elbow to elbow with men and women who had lived and died together, the only ones who understood the dark embers of triumph and the deep chill of loss they saw when they looked into each other’s eyes.
Twenty years on from the dissolution of the ancestral monarchy and the bitter civil war that followed, the white stone city of Nahol lies peaceful. But while mortals vie for power, the magics that comprise the very world of Enai begin to stir.