Hey all! I’m in the thick of it with chapter 8 on Deus Hex Machina, and things are getting CRAZY. Mechs and Goldfarmers and hexing, oh my!
But I want to talk to you about what I’m working on after DHM. I’ve joined an all-star writing team to put together an anthology all about my second love (after writing) -- video games. It’s called Too Many Controllers, and will feature stories from me and 14 other writers from Inkshares. I am SUPER DUPER excited about this guys, and have been itching to tell you about it.
Today the project went live and I’d love if you checked it out and backed it. Here’s a link: https://www.inkshares.com/books/too-many-controllers?referral_code=302fcf04
If you have any questions about the project, I’d be happy to answer them. I’ll give you a hint as to what my story will be about: It takes place on the Grid. Want to know more? Preorder today and find out!

I’m about 40% done with the first rewrite of The Punch Escrow. Also, t-shirts and mugs have been ordered for all those who won them, shipping information should be available sometime next week because I’m a logistics dinosaur. There’s some amazing Geek & Sundry news coming up too...
But that’s not what this update is about. It’s about a new anthology to which I’m contributing a very cool science fiction story about Alan Turing’s legacy. It’s an 8,000 word tale concerning Turing’s final gift, in death, to the love of his life, Christopher Morcom. Alan created a game that could only be run on a "thousand Colossus computers" - knowing full well that kind of computing capacity would not be available until long after his death. It touches the topics of forlorn love, the singularity, and the nature of spirit.
The anthology featuring this new story is called Too Many Players, and it’s available for pre-order today. It features 15 stories from the creme-de-la-creme of Inkshares authors; many of them contest winners. It’s simply an amazing collection well worth at least ten of your duckets.