Xavier Auger-Mailhot sent an update for REB1RTH

Survivors of the warp, thanks you.

I have been meaning to write this update for a few days but I just now have the time to do it.

Thanks to every single one of you following the project. Those of you I knew before the contest, everyone I met because of the contest. Those following the contest, my fellow contestants and those who came on here for the book. Those who have pre-ordered, those who have not. (Hoping there is a "yet" somewhere.) Thanks you to every one for your attention to the book. It makes me proud to know that my book is interesting to people.

Since I will have more time to create content for the campaign, I want to ask you guys something. I have heard from my close friends some of their reticence about the book. And they have for the most part been corrected. But I never asked you guys, the 90%+ of my followers, what made you reticent with pre-ordering or showing the book to your friends and family members. 

Where can you tell me such things? 1) Here, on Inkshares, through DMs. 2) You can go through my e-mail also. Everyone should also have received at least a single message from me on their e-mail. 3) Twitter. Send me a short tweet about DM and I will follow you so we can talk. 4) Facebook. The book has a page on Facebook even though I didn’t get the time yet to post everything I have here. I should resolve that soon. Still, you can send me message through the page.

I can’t thanks you guys and gals enough for the attention you are giving me. The Stratos saga is a project I have been preparing for a while now and, as stupid as it may seems, it has to be the story I want the most for people to be able to read.

~Xavier

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    Avid reader, writer, gamer and programmer, I am always stuck to a screen for a reason or another.
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    Xavier Auger-Mailhot sent an update for REB1RTH

    Hey survivors,

    I wanted to give you guys a quick update on stuff.

    I unfortunately don’t have much time left to write stuff for the book for the moment.

    Between the day job burning most of my time (schools are out for the summer so most of my colleagues are taking their vacation in the next few weeks), staying alive (eating, sleeping, etc.),  keeping the small amount of social contact I have and trying to make progress in my other projects (if you are following me on Twitter, you might have noticed my Game Dev streams since I use that media for both Inkshares and the stream), I am unfortunately at my mind’s limit.

    That said, I still have a little something for you guys, to get a better feel for the book.

    So, as is already revealed by everything on the project’s page, the world in which REB1RTH is based, Stratos, comes from a video game. That simple thought, at first, lead to me thinking of everything in the world as elements of a video game. Including the characters of the story. Thus, I give to you, a quick rundown of the class archetypes of all the members of Steel Tempest, as of the first chapters.

    Shimeon : Commando
    Equipped with many weapons and a quick mind, Shimeon controls the battlefield through cunning and gunpowder.

    Elder : Bastion
    Wielding a shield and a combination of revolvers and pistols, Elder excels at holding tactical positions or slowly creep forward on the battlefield.

    Ivy : Drone Technician
    From simple quad copters to sacrificial planes bearing explosive payloads, Ivy uses the air to her advantage to control the situation from afar.

    Jackie : Connected Mind
    While physically and mentally fit to act as a frontline soldier, Jackie excels at electronical interactions, from simple rewiring of security systems to actual network hijacking.

    Chimera : Marksman
    Wielding high caliber rifles, Chimera excels at long range target removal and pressure.

    Makar : Tracker
    Quick on feet, slippery and subtil, Makar excels at covert missions and quick assaults, using his bow and close range weapons to his advantage.

    Jackal : Jack of all trades
    While not excelling at any role, Jackals trade that for being relatively good at every role, whether it’s long range target acquisition and removal, frontal assault or demolition.

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      Xavier Auger-Mailhot sent an update for REB1RTH

      Hello again, survivors.

      I have not updated you guys on the project for a while now and I think I should remedy to that.

      I don’t have much to report this time around, although I will say there are some things currently in the pipelines waiting for the stamp of approval.

      Some of you may have noticed (most likely not since Inkshares doesn’t give out an event when you update a file) that Chapter Nine has been updated! I recently took some time to polish the chapter as much as possible in the recent days and I have to say, I am quite happy with it. A lot more than I was before.

      One final thing before I leave for my cave, I want to give some stats about the book:

      Action scenes currently leads with about 30% of the book dedicated to it. You can expect these to be rather fast paced, often spanning less time per word count than other categories.
      Character Development then comes with about 25% of the book. These scenes usually are slower in their essence and are often full of dialogues but there are some exceptions.
      Romance, Tactics and World Development then closes out the numbers with 15% of the words each. These range from time skips and fast forwards to dialogues packed with valuable developments.

      What does that mean for the book? As much as I would love to pack the book with action, this book has to bring a lot of things together for everything to make sense in the end. And thus, you can expect some small doses of everything intertwined together. In a sense, I think it helps to bring the whole thing together. After all, as much as anyone may like romance, action or discovering a new world, I don’t think being drenched in it every single second of reading would really be enjoyable in the end.
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        Avid reader, writer, gamer and programmer, I am always stuck to a screen for a reason or another.
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