Sep 2, 2016
In my last update I talked a bit about my love of tabletop gaming, specifically D&D. That love also makes it impossible for me to not try and figure out how to stat up characters so that they reflect those in my stories, and at the end of this update I’ll be including a 5th edition racial option which I made while in one of those kicks. First though I’ll talk about my favorite fantasy race, Dwarves, and more specifically how they fit into my own world.
For those of you who’ve read the first excerpt which is posted on Exile, Magus’ page you’re already aware that the Thierdenvolgenlunders are dwarves, but you may be under the impression that they’re the main type of dwarf in my world. In fact they are the least populous of the 4 types of dwarves in my world, their population existing solely on the Isle of Karpa with the exception of a small handful of exiles.
The other 3 in ascending order of population are known as Sartval, Ansvari, and the most common merely as Dwarves. I’ll talk a bit more about these 3 in the weeks to come, but for now I’ll focus on the Thierdenvolgenlunders.
The Thierdenvolgenlunders first broke apart from the mainlanders around 10 millenia past, immediately following the conclusion of the Demon Gods’ War(also known as the Demon Gods’ Invasion, the precursor of which you can read more about here) and before the 2nd fall of the empires of Melexi and Thirosia(which you can read a bit more about here). The exact reason for their exodus is lost to history. Some theorize that it was their contempt for Magi and their use of magic not granted directly by the gods which caused them to leave the mainland, but others claim that some of the oldest surviving tales speak of each ship having at least one Magus. Whether or not the Theirdenvolgenlunders’ anti-Magus beliefs arose before or after their separation from the mainland is still a hotly contested topic amongst historians.
What is known is that the lord of the Thierden family(a family which still rules there to this day) gathered together all of his vassals and loyalists, assembled a fleet massive enough for them all to cram themselves onto, and they set sail for the Isle of Karpa. Once there they launched into a genocidal war against the native goblins and trolls, leading to the extermination of all goblins and their warbeasts on the island. The Thierdenvolgenlunders failed to eradicate all of trolldom, instead driving them deeper underground than they had previously lived.
Since this initial invasion the Thierdenvolgenlunders have worked tirelessly to fortify their underground holdings and continue pushing forward, albeit slowly now, into troll lands in the hope of one day slaying the rest of those giants. As such most of the kingdom’s citizens are devoted to war in some way or another, whether through constant training for combat or continuously improving their skills as smiths of both weapons and armor. Even with the blockades which the Zaltruscan empire has imposed on the Isle of Karpa since their own founding(some say less than a century after Thierdenvolgenlund’s founding) some of the products of these endeavors have slipped out into the mainland over the milennia, causing Thierdenvolgenlunders to have a reputation as both the best smiths and warriors in the world.
I’ll stop rambling on there, and get to what the gamers among you are likely waiting for: the 5th edition dwarven racial option I designed to try and reflect Thierdenvolgenlunders as best I could. It is only a rough version since I’ve never really gotten around to testing it, but feel free to try it out yourselves, modify as desired, and give me feedback if you feel it needs polishing. This option does not get the standard dwarven stats, only those listed below.
Well, that’s it for today. Hoping some of you lore and gaming geeks enjoyed this one. Next week I’ll talk a bit on the Sartval and include their racial option.
As always, thanks for your time and support. Keep reading and enjoying!