Amanda Orneck liked an update for Lucky

Dear Readers,

TIME IS RUNNING OUT. This is it. The final 24 hours of the Nerdist Space Opera contest is upon us. I am sad to report that LUCKY is still trapped at number 5 and a very solid 75 UNIQUE READERS behind where it needs to be to win the book deal. We’ve had a good run, but I don’t see us making any Hail Mary plays in the next 24 hours to get us across that finish line.

Chin up, though. I have a plan. If nothing else, we are only 25 copies from our Quill goal of 250. This is damn amazing, if you ask me. Your support and your faith in this novel are heartwarming and have kept me smiling over the past month and a half. 

If we do not win tomorrow, the funding deadline for LUCKY will most likely be extended until May 2. We will take maybe a day to regroup, drink some more coffee and maybe eat a donut...then it will be 100 miles a minute back on this marketing stuff. Stay tuned for updates as we go along!

As always, a thousand thank-yous for your support and faith!

- Webster

PS: Please forgive any typos...this message is being relayed from a mobile communications platform.  

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    Amanda Orneck commented on Suffrage - The First World Key
    Sarah I feel the same way. I’ve been wanting to find all the graphic novel projects for a while now, but it’s nearly impossible.
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      Amanda Orneck liked an update for Sync City

      Greeting Jackolytes,

      It took Phileas Fogg 80 days to journey around the world to win a 20,000 pound bet. It would take Jack nowhere near that long. And Jack doesn’t do bets for cash - he plays a bigger game.

      Jack has 42 days to get 80 more pre-orders - and that’s almost simple math. Saddle up, hit the gas and let’s get him home. Please pre-order if you haven’t already. Please pre-order if you have already. But most importantly share this link with your friends and family: www.inkshares.com/books/sync-city?referral code=9f560b73

      Cheers,

      Peter

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        Amanda Orneck liked an update for Space Tripping

        I just wanted to say Thank You. Your support has meant more than you could ever know. Thank you so very much. 

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          Amanda Orneck liked an update for A God in the Shed

          Greetings friends,

          Orders are trickling in, slowly crawling towards the ultimate goal of 750 and full publication on Inkshares. Now, we don’t need these to come flowing in. That would be greedy. However it would be better if they were streaming in.

          We’ll get there, I’m sure. Making noise about this project is an ongoing effort and I’m nowhere near done ramping up.

          But I’ve been asking a lot of my supporters and backers without offering much in return. The time has come to give back a little.

          MAGIC!

          If you’re hyper-sensitive to spoilers, you might want to skip what comes next. Go bully a friend into pre-ordering instead. However, if you don’t mind knowing a little more about the world in which A God in the Shed takes place, here’s your chance to learn about how magic works. I like to think that the backdrop of the world is just the set on which the play unfolds and it’s the story and characters who make the novel, so knowing how magic works won’t ruin your experience but instead might enhance it. That’s not for me to decide though, so consider yourself warned.

          Reality

          Before explaining how magic works, you need to understand something about reality in A God in the Shed. The greater world in which the story takes place is more than what we perceive it to be. Reality is infinitely complex and layered. So much so in fact that one could almost consider it sentient and self-aware. Reality is also composed of an unfathomably long list of rules. The laws of physics, causality, and so forth.

          The three types of magic

          Tricks: So named because of their very nature, Tricks are the closest to traditional magic found in A God in the Shed but in a very important way they are the least magical of activity. Reality, like any complex system, has gaps and loopholes. Errors in the code and flaws in the pattern. Through luck and experimentation over thousands of years, these gaps have been discovered and documented. There is no practical reason why they work and most of the effects are subtle but they all rely on a glitch in the fabric of reality. Like using cheat codes in an arcade game. The downside is that, like toying with a bug in some software, there are occasional side effects to exploiting errors in the code.

          Divine Magic: Here’s a bit of a real spoiler; the god in A God in the Shed is an extra-dimensional entity. This means that it exists outside the laws of Reality. What is perceived as god-like power is in fact an immunity to the laws that regulate how the world works. This doesn’t mean the god is omnipotent. It has it’s own rules to follow, some of which might seem arbitrary to us. However, the god is powerful, so much in fact that simply interacting with it will change someone on a fundamental level. You can’t expect to stare into the eyes of a creature from outside reality and remain unchanged, to touch their skin without consequence. These ‘gifts’ are random and while occasionally powerful they may also come at a cost.

          The Art: Have you ever listened to a piece of music and had your mood altered? Or looked at a painting and seen ideas blossom in your mind that you didn’t know the seeds were there to begin with? That’s art. It influences who we are and how we perceive the world. Now imagine that power pushed to its extreme expression. Music so perfect that it changes the world. A drawing so flawless that it become real. That, is Art, with a capital ‘A’. It is the more subtle magic in A God in the Shed but it’s the most powerful. Difficult to achieve, it depends on making something so perfect that Reality itself can’t distinguish that it’s artificial and starts treating it as real. Cooking a meal so good that it heals wounds or a dance so enthralling that gravity starts to forget to hold onto the performer. Art is almost impossible to perform and some will spend their entire lives trying to make it work without even flirting with success.

          So there you have it; magic in the world of A God in the Shed. It’s simple and elegant, at least I think so. More importantly, it’s not a super-power. Magic is hard work and dedication. It’s knowing the right secrets and how to apply them. The only shortcut to magic is to literally touch the face of a god, an act that can have repercussion of biblical proportions. A God in the Shed is the story of how fragile humans, everyday people with their real, human problems, deal with a universe that is more vast and deep in it’s complexity while being utterly uncaring about their petty problems and lives. It’s terrible and beautiful and only the first part of a trilogy that I want to share with you guys.

          Thanks for your support. Without you I’d have a very hard time getting this story out there.

          Cheers,

          JF

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