So you’ve inadvertently trapped an ancient trans-dimensional god in your backyard shed; what do you do? That’s what Venus McKenzy and her friends would like to know.
Before the age of reason and science, magic ruled the world. Now, it’s coming back and if most of humanity gets wiped out in the process....well, sometimes you have to break a few eggs.
In a space-faring future, an alien war criminal seeks vengeance on humanity, and a celebrated-but-bumbling hero is forced back into action... whether he likes it or not.
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About me/the history of WINDS Well I guess that’s one of life’s great mysteries. My name is Andre Dantas. I was born and raised in Brazil, moved to Canada, then raised in the southern US states. I’m a walking conglomerate of ideas and contradictions, from my harsh northeast Tennessee accent to my skin much too pale for a man from Latin America. I grew up engrossed in books. Reading. Drawing. Playing music. Any outlet I could find to keep idle hands busy. I dabbled into tabletop games and was always enthralled by good storytelling. A few years ago I stumbled onto an rpg called Mutants and Masterminds. After long giving up writing and art, I was enthralled by the possibilities of making my own superheroes and having them come alive in a real world. It wasn’t long before I was telling my own stories in these meet-ups. Running extravagant over the top stories of common people attempting the heroic. Night after night I would tell my wife about these arcing tales of heroics. I was hooked. I loved being behind the screen and masterminding these tales. That was when my wife made one single comment. You should write a book. Why hadn’t I thought of it before? What was keeping me from doing so? It wasn’t long before I was enthralled in storytelling. Writing more pages then I thought possible. Reading, revising, rewriting. Until finally I had something I was proud of. A story all my own. WINDS.
THE SOURCE. I’ve always loved the X-Men. The idea of people being able to do more than they are capable and using it to help others is something that always appealed to me, so I began thinking, how do I make this mine? I knew I wanted powers that had some grounding in “reality.” Always enthralled by psychic kinesis I decided that was the way to go. Secondly, I wanted to really make an ecosystem shaped by these ideas. What would America look like if 1 in ever 3 people had some sort of supernatural ability? What if you picked your neighbor could entomb you in stone just by looking at you? Lastly, I wanted powers to not be instinctive. I didn’t want people to be able to just wake up one morning and do the impossible. It needed to be a skill that required training and guidance and direction. Those are the three ideas that shaped Winds. D������