Once upon a time, Magnami was a world of fantasy and magic. A great cataclysm was brought upon the land when Dalimor, the King of Shadows, attempted to usurp power from Thael, the Star Guardian. As the peoples of the world began to rebuild, they did so not with magic, but with science and technology.
The cataclysm changed the face of Magnami. The Impassable Mountains sprang up between Aenod and Xiriath; the ocean was widened between Aenod and Silespi; the land of the Huma, Avotin, was brought closer to Aenod, the land of the Hara, thus, expediting the proliferation of tools and machines and the diminishing presence of spells and enchantments.
Where there was once a divine paradise, there is now a frozen wasteland where legend has it time itself freezes in the otherworldly frigid climate.
Over time, the era before the cataclysm (B.C.) fell into myths and legends, stories not to be taken seriously, but only considered as fairytales.
And so, in the new post-cataclysmic world (P.C.) a new era of civilizations strive to make sense of their history and initiate the Myth Initiative. The mission is to explore the myths and legends to discover the truth behind the stories. However, within the coalition is a faction with more clandestine objectives.
Led by the mysterious General Krazán, he always has a handpicked man or woman leading each venture.
At the time of the Frozen Wastes, we join Perilea Greyleaf, a 19 year old freshman in college joining in on what’s supposed to be the final mission of the Initiative. She herself suffering from a genetic condition endemic to her ethnicity has been tenaciously researching the history of her people, the Shohara, and discovering more questions than answers in the annals of medicinal history; but when going down a more fantastical road of insight, she learns of amazing new possibilities as well as a potential threat in the Wastes of a most ancient and evil origin...