Mar 6, 2017
Long, long time ago (well, 2004) there was a fantastic game called City of Heroes. This video game was my introduction to massively multiplayer online role-playing games (I know, a mouthful) and I became obsessed with it.
City of Heroes was straight forward. You had to create a superhero, fight villains and win experience so you could earn new powers. The game was not only fun, but it was also a place to meet people and make new friends. Even though I don’t know their real names and I never saw their human faces, I forged real friendships with caped crusaders, flying cyborgs, and ruthless amazons.
I devoted many hours to saving Paragon City from evil forces. Later on, when City of Villains was released, I spent many hours fighting the annoying goody-two-shoes heroes. Some guys anxiously wait for Sundays to watch football. For me, Sundays were the day for long missions and task forces.
Unfortunately, on November 30, 2012, the Gods of Paragon Studios decided to shut down the game. It was devastating. We wrote letters, started petitions and even protested on the virtual streets of Paragon. In the end, darkness fell, and City of Heroes was gone.
Inspired by my love for this game I wrote the short story Paragon Falling. Paragon Falling tells the story of Trauco, and JaneTheWarrior, two villains from Aion City, who must run a race against the clock to save their dying world. In the process, they discover that the deities ruling the video games universe can be wicked and capricious.
The short story is now available on Kindle and Kindle Unlimited, and I would love for you to read it and review it. You don’t need to know anything about this game or any other video game to connect with this story. The main theme is something we can all relate to: survival.
Please, follow the link and enter the world of City of heroes.
Welcome to Paragon, my friends. I hope you enjoy it.