Sonia was the first one to see the bright spot of light in their sky.

She quickly told the others. The stranded colonists were excited; their ancestors messages for help would take another seventeen thousand years to reach Earth.

The visitors were human, but not friendly and started terraforming the planet while the colonists were still on it. As comets hurled into their planet, fleeing their destroyed habitat in a desperate trek across the deserts Sonia got injured… and was saved by the leader of the invaders who wanted to keep her for amusement.

Days later, with no memory of the attack, Sonia woke up, back in the habitat, as if nothing happened, but something felt wrong, very wrong. It was as if everyone played a role, as if everything was just a little out of place. Her captors placed her in a virtual reality environment simulating her life back on the planet, but as our memories do not match reality, soon Sonia knew something was very wrong.

When she found the key to break out of the virtual reality environment. She discovered three things. One, she was aboard a space station in orbit around her stricken planet. Two, she has no loved ones left. Three, they could not save her body, but they could save her brain. Four, her captor had to leave suddenly, and by mistake left her with the keys to the space orbital so to speak.

There are others in the space orbital, the caretakers, focused on completing the terraforming process on the planet below. Surrounded by enemies of her people, Sonia must make her escape and try to save those left below on the planet.

This novel deals with teenage angst that somehow, something in the world is wrong, and that everyone is fake. In Sonia’s situation this was actually the case, and when she finds out that she is encased in a virtual reality and breaks out of it, she has to start dealing with the real world. She has to learn to adapt to her new life. It’s like going to a new school, except the school is an orbital station hurtling around the planet, your new friend is a computer program who has to show you the ropes, and the other kids is a suspicious HiveMind looking for any misstep to start investigating her.

The main characters in my book are young. My protagonist is a sixteen year old girl whose brain is placed in a metal canister and hooked up to powerful supercomputers programmed to do her bidding. Later, she befriends the young son and heir of the powerful family who destroyed her planet killing her family. As she learns more about her history, their relationship changes.

As is evident, there are many subplots, New Eden contains layers of stories, all curving along the arc, of the growth of Sonia’s character as we follow her journey. I wrote the book for the reason that this is the story that I want to read, but it did not exist.

This is the first part of a trilogy. I wrote book number two and followed on to write book number three, but found that I wanted to know more about Sonia and where she comes from. This is her story.